November 9, 2001

Connect to Internet ‘city’ road system

Edi­tors note: This is one of sev­eral columns that I wrote for the Colum­bia Mis­sourian. They were orig­i­nally called Your Dig­i­tal World

The Internet.

It’s arguably the biggest inno­va­tion in com­put­ing and soci­ety in recent his­tory. But some people have dif­fer­ent per­cep­tions of what it is. For instance, many people con­fuse the Inter­net with the World Wide Web.

If the Web isn’t the Inter­net, then what is it? First, a bit of his­tory. In the 1970s the U.S. mil­i­tary was con­cerned about having its com­mu­ni­ca­tions and com­puter net­work crip­pled by nuclear strikes. What they wanted was a de-​centralized net­work, which meant that if many big com­puter cen­ters (read cities), were taken out then the remain­ing sta­tions would still be able to communicate.

What they got was ARPAnet, the pre­cur­sor to the Internet.

To imag­ine what the Inter­net looks like let’s peek into my apart­ment. I have two com­put­ers, Gina and Macs. They are con­nected to a router, which does what it sounds like, it takes infor­ma­tion which is sup­posed to go to Macs and sends it down the right wire, and does the same for Gina. It’s a net­work. The Inter­net is just a net­work writ large.

Think of the Inter­net as a large city. Each house, apart­ment and office build­ing con­tains users that are all con­nected by the streets and high­ways in the city. In this anal­ogy the side streets that handle lim­ited traf­fic would be the modem lines on the Inter­net. The larger streets, like Broad­way and Prov­i­dence Road would rep­re­sent the faster con­nec­tions, like DSL or cable access. Even larger are the high­ways like Inter­state 70 that are high-​speed fiber-​optic lines, (which coin­ci­den­tally often run under or par­al­lel to major high­ways), that can handle huge vol­umes of traf­fic. The entire trans­porta­tion infra­struc­ture from dirt roads to six-​lane free­ways is the Internet.

So if the Internet’s topol­ogy, (the way it’s mapped), is like a com­plex series of roads, it’s impor­tant to under­stand the way data is sent on the network.

Unlike the roads where you drive past houses, the Inter­net goes from house to house along the dig­i­tal roads. For instance when I e-mail this column to my editor it goes through 17 dif­fer­ent servers to get to his inbox.

But what hap­pens if a nuclear attack takes one of those out?

I head for the hills and ask my editor for a later dead­line. But, with all the infor­ma­tion zoom­ing on the Inter­net pieces of data can get lost, or the servers can go down. The design­ers of ARPAnet coun­tered the lost server prob­lem by cre­at­ing a packet system. The sen­tence “See spot run” might be sent to a com­puter as “See” “spot” “run.” If one or more pack­ets gets lost or gar­bled during trans­mis­sion, then the receiver asks for them again. So in our Inter­net as the city anal­ogy, every­one com­mu­ni­cates by a giant game of “Telephone.” If some­one stops play­ing the game as the mes­sage is trav­el­ing and part of the mes­sage has to be re-​sent one person might decide whom he or she should pass it on to instead. The router in my house does the same thing, the routers on the Inter­net do the same thing, and they look for live servers when­ever a packet hits a dead or busy one.

Every­thing that people use the Inter­net for such as the Web, instant mes­sag­ing and e-mail, are­types of data being sent.

Still con­fuz­zled about the Inter­net, send me an e-mail.

Filed under: Technology

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